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AI Insights · Timothy · July 2025

City Building Games Performance in Kenya Q2 2025

Explore the performance trends of the top city building games in Kenya during Q2 2025, including downloads, revenue, and active users.

City Building Games Performance in Kenya Q2 2025

In the second quarter of 2025, the top city building games in Kenya showcased diverse performance trends across downloads, revenue, and active users. The data, sourced from Sensor Tower, provides insights into the dynamics of these popular applications.

SimCity BuildIt from Electronic Arts experienced fluctuations in weekly revenue, peaking at approximately $116 in late March and settling around $75 by the end of June. Downloads varied significantly, with a notable peak of 806 in late June. Active users showed a slight increase towards the end of the quarter, reaching 2.5K.

Merge County by Microfun Limited had modest revenue, peaking at $56 in late April. Downloads were sporadic, with a peak of 157 mid-April. Active users peaked at 148 during the same period but gradually decreased to 40 by the end of June.

Super City: Building Master from XGame Global saw a strong download performance, peaking at nearly 4K in late June. Revenue was inconsistent but reached $81 in late June. Weekly active users were highest in late April at over 10K, before settling around 6.3K by the end of the quarter.

Global City: Building Games by MYGAMES MENA FZ LLC showed a steady download trend, with a peak of 1.7K in late April. Revenue saw a slight increase towards the end of the quarter, reaching $41. Active users peaked at 5.2K mid-April and maintained around 3.9K by the quarter's end.

Triple Match City from Radiant Cat Studio had minimal downloads, peaking at 27 in early April. Revenue began to increase in late May, peaking at $56 by the end of June. Active users remained relatively stable, averaging around 80.

For more detailed insights and analytics, visit Sensor Tower's platform.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: July 2025